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#include <X11/keysym.h>
#include <vector>
//Startup
std::string startup[] = {"picom -fD 3", "feh --bg-scale /usr/share/backgrounds/vapor_trails_blue.png"};
//Main config
int gaps = 10;
int outerGaps = 30;
//Keys
//The types and perhaps functions likely to be moved to seperate header file later
typedef union
{
const char** str;
const int* num;
} KeyArg;
struct Key
{
KeySym keysym;
unsigned int modifiers;
void (*function)(const KeyArg arg);
const KeyArg arg;
};
//Keybind commands
void exit(const KeyArg arg);
void spawn(const KeyArg arg);
void toggle(const KeyArg arg);
void kill(const KeyArg arg);
const char* alacritty[] = {"alacritty", NULL};
const char* rofi[] = {"rofi", "-i", "-show" "drun", NULL};
unsigned int mod = Mod1Mask;
static struct Key keyBinds[] = {
//Key //Modifiers //Func //Args
{XK_E, mod, exit, {NULL}},
{XK_Return, mod, spawn, {alacritty}},
{XK_D, mod, spawn, {rofi}},
{XK_T, mod, toggle, {NULL}},
{XK_Q, mod, kill, {NULL}}
};
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