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#include <X11/keysym.h>
#include <X11/Xlib.h>
#include <vector>
#include <string>
//Startup
std::string startup[] = {"picom -fD 3", "feh --bg-scale /usr/share/backgrounds/vapor_trails_blue.png", "~/.config/polybar/launch.sh", "emacs --daemon"};
//Main config
int gaps = 3;
int outerGaps = 3;
std::string logFile = "/tmp/yatlog";
//WS config
const int numWS = 10;
std::string workspaceNames[] = {"1: ", "2: 拾", "3: ", "4: ", "5: ", "6: ", "7: 拾", "8: ", "9: ", "10: "};
//Keys
//The types and perhaps functions likely to be moved to seperate header file later
enum MoveDir
{
Up,
Right,
Down,
Left
};
typedef union
{
const char** str;
const int num;
const MoveDir dir;
} KeyArg;
struct Key
{
unsigned int modifiers;
KeySym keysym;
void (*function)(const KeyArg arg);
const KeyArg arg;
};
//Keybind commands
#define KEYCOM(X) \
void X (const KeyArg arg)
KEYCOM(exit);
KEYCOM(spawn);
KEYCOM(toggle);
KEYCOM(kill);
KEYCOM(changeWS);
KEYCOM(wToWS);
KEYCOM(focChange);
KEYCOM(wMove);
const char* alacritty[] = {"alacritty", NULL};
const char* rofi[] = {"rofi", "-i", "-show", "drun", NULL};
const char* qutebrowser[] = {"qutebrowser", NULL};
const char* i3lock[] = {"i3lock", "-eti", "/usr/share/backgrounds/lockscreen.png", NULL};
const char* suspend[] = {"systemctl", "suspend", NULL};
//Super key mod
//#define MOD Mod4Mask
//Alt key mod
#define MOD Mod1Mask
#define SHIFT ShiftMask
#define WSKEY(K, X) \
{MOD, K, changeWS, {.num = X}}, \
{MOD|SHIFT, K, wToWS, {.num = X}}
static Key keyBinds[] = {
//Modifiers //Key //Func //Args
//General
{MOD, XK_e, exit, {NULL}},
{MOD, XK_Return, spawn, {.str = alacritty}},
{MOD, XK_d, spawn, {.str = rofi}},
{MOD, XK_t, toggle, {NULL}},
{MOD, XK_q, kill, {NULL}},
{MOD, XK_c, spawn, {.str = qutebrowser}},
{MOD, XK_x, spawn, {.str = i3lock}},
{MOD|SHIFT, XK_x, spawn, {.str = i3lock}},
{MOD|SHIFT, XK_x, spawn, {.str = suspend}},
//Focus
{MOD, XK_h, focChange, {.dir = Left}},
{MOD, XK_j, focChange, {.dir = Down}},
{MOD, XK_k, focChange, {.dir = Up}},
{MOD, XK_l, focChange, {.dir = Right}},
//Window moving
{MOD|SHIFT, XK_h, wMove, {.dir = Left}},
{MOD|SHIFT, XK_j, wMove, {.dir = Down}},
{MOD|SHIFT, XK_k, wMove, {.dir = Up}},
{MOD|SHIFT, XK_l, wMove, {.dir = Right}},
//Workspaces
WSKEY(XK_1, 1),
WSKEY(XK_2, 2),
WSKEY(XK_3, 3),
WSKEY(XK_4, 4),
WSKEY(XK_5, 5),
WSKEY(XK_6, 6),
WSKEY(XK_7, 7),
WSKEY(XK_8, 8),
WSKEY(XK_9, 9),
WSKEY(XK_0, 10),
};
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