use std::time::Duration; use crate::{claude_player::ClaudePlayer, game::GameHandler, local_player::LocalPlayer}; mod board; mod player; mod game; #[path = "local-player.rs"] mod local_player; #[path = "claude-player.rs"] mod claude_player; fn main() { let mut game = GameHandler::default(); // I play sheep, claude plays tiger let winner = game.play_game(&mut LocalPlayer, &mut ClaudePlayer::new(Duration::from_secs(2))); println!("{winner:?} wins!"); }