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#include "BMPImage.h"
#include <cstdint>
#include <iostream>
using std::cout, std::endl;
int BMPImage::readFromFile(std::string filename)
{
cout << "Not implemented" << endl;
return 2;
};
int BMPImage::writeToFile(std::string filename)
{
FILE* fd = fopen(filename.c_str(), "w");
char magic[] = "BM";
uint32_t fileSize = 14 + 12 + width*height*/*(bitDepth/8)*/8*3;
char zero[] = "\0\0\0\0";
uint32_t offset = 26;
uint32_t headerSize = 12;
uint16_t width = this->width;
uint16_t height = this->height;
uint16_t colorPlanes = 1;
uint16_t bitsPerPixel = /*bitDepth*/8*3;
fwrite(magic, sizeof(char), 2, fd);
fwrite(&fileSize, sizeof(uint32_t), 1, fd);
fwrite(zero, sizeof(char), 4, fd);
fwrite(&offset, sizeof(uint32_t), 1, fd);
fwrite(&headerSize, sizeof(uint32_t), 1, fd);
fwrite(&width, sizeof(uint16_t), 1, fd);
fwrite(&height, sizeof(uint16_t), 1, fd);
fwrite(&colorPlanes, sizeof(uint16_t), 1, fd);
fwrite(&bitsPerPixel, sizeof(uint16_t), 1, fd);
for(int y = height-1; y >= 0; y--)
{
for(int x = 0; x < width; x++)
{
Pixel& pixel = (*this)[x,y];
fwrite(&pixel.b, sizeof(uint8_t), 1, fd);
fwrite(&pixel.g, sizeof(uint8_t), 1, fd);
fwrite(&pixel.r, sizeof(uint8_t), 1, fd);
}
}
fclose(fd);
return 0;
};
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