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#pragma once
#include <cstdint>
#include <cstring>
#include <memory>
#include <string>
template <typename T>
struct Pixel
{
T r, g, b, a;
};
class Image
{
protected:
std::unique_ptr<uint8_t[]> imageData;
// uint8_t* imageData;
uint8_t colorValues;
uint8_t bpp;
public:
Image() = default;
// template<std::derived_from<Image> T>
Image(const Image& other);
virtual int readFromFile(std::string filename) = 0;
virtual int writeToFile(std::string filename) = 0;
template <typename T = uint8_t>
Pixel<T> getPixel(unsigned int x, unsigned int y);
uint32_t width = 0;
uint32_t height = 0;
uint8_t bitDepth;
uint8_t colorType;
uint8_t compressionMethod;
uint8_t filterMethod;
uint8_t interlaceMethod;
};
template <typename T>
Pixel<T> Image::getPixel(unsigned int x, unsigned int y)
{
Pixel<T> pixel;
if(sizeof(T)*8 == bitDepth)
{
unsigned long rIndex = y * width * colorValues + x * colorValues;
pixel.r = ((T*)imageData.get())[rIndex];
pixel.g = ((T*)imageData.get())[rIndex + 1];
pixel.b = ((T*)imageData.get())[rIndex + 2];
if(colorValues == 4)
pixel.a = ((T*)imageData.get())[rIndex + 3];
else
pixel.a = 0;
}
else
{
unsigned long startIndex = y * width * colorValues * bitDepth/8 + x * colorValues * bitDepth/8;
uint32_t pixelData[4];
int tsize = sizeof(T);
int bytesToTake = std::min(tsize, bitDepth/8);
for(int i = 0; i < colorValues; i++)
{
for(int j = 0; j < bytesToTake; j++)
pixelData[i] += imageData[startIndex++] << (bitDepth - j*8 - 8);
startIndex += bitDepth/8 - bytesToTake;
}
}
return pixel;
}
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